Understanding the users
Who uses it, on what device, and what they are trying to get done, before we draw anything.
Service
Screens designed around how your customers actually use them, from a first sketch to a clickable prototype you can try on a phone, before a line of code is written.
What’s included
Who uses it, on what device, and what they are trying to get done, before we draw anything.
The structure of every screen in plain boxes, so the flow is agreed before colours and details.
Figma prototypes you can open on your phone and share with a link, to test with real customers.
Colours, type, spacing and components that fit your brand, collected into a small design system.
An existing site or app reviewed screen by screen, with what to keep, what to fix and the new design.
Specifications and assets for any developer; if we build it too, the design carries straight into code.
Why it matters
Changes are cheapest before anything is built. A clickable prototype lets you and your customers try the flow, find what is confusing and fix it in hours instead of weeks.
Good design here means clear, fast and easy on a phone: the customer finds what they came for and finishes what they started.
Who it’s for
How we work
Questions
Yes. Design can be its own project: wireframes, prototypes and a finished design handed to your developers, or to us if you want it built.
Figma. You get prototypes you can open on your phone and a shared file your team can comment on.
Yes. We review what is there, keep what works for your customers, and redesign the rest, screen by screen.
Yes. Most of your customers will see it on a phone, so every screen is designed at phone size first and then for tablets and laptops.
A person reads every message, usually within a couple of hours, Monday to Saturday.